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Ammo hv.png


AoECrowd ControlDebuffs Enemy

Buffs SMG
Accuracy +30%
Evasion +18%
HP 61 → 121x5
DMG 16 → 50
ACC 6 → 54
EVA 5 → 45
RoF 50 → 78
Armor -
Clip -
Crit 20%
Speed 10
Initial CD: 5s
CD: 16s
Storm Surge: Active: Fire a special grenade to apply 3 stacks of erosion to enemies within a radius of 2.5 yards and apply 2 extra stacks to the main target. Furthermore, normal attacks apply erosion at 100% chance for 5s.

Passive: Normal attacks have a 40% chance to apply 1 stack of erosion. When an enemy reaches 5 stacks, deal 6x damage and 2.4s stun within an extremely small area around that enemy and remove all stacks.

Erosion effect: Decrease the target's rate of fire and movement speed by 6% for 5s.



  • Worse at consistent DPS than self-buffers
  • Worse at removing large groups than grenadiers
  • RNG passive
  • Poor skill uptime so she cannot rely on her active during long fights


ADS is a 5★ AR that serves a rather different purpose primarily when compared to her class. While her class specializes in consistent reliable damage output, ADS focuses on debuffing and stunning her enemies through her corrosion mechanic.

ADS's Storm Surge is a skill that stuns and deal damage to the enemies once they reach 5 stacks of corrosion. At max skill level, a 2.4s stun is definitely not something to underestimate. She is capable of stunlocking a target provided that she has enough RoF and the target does not die too quickly for her to apply enough stacks. This gives her a situational use against Red Golyats/Hydras (if for some reason you need to fight one with ARs) and some very annoying enemies in later events (ballspitters). She has the tools to whittle down even the most armored and evasive enemies (there will be enemy buffs that significantly increase their Evasion in later events) by stunlocking them, using her detonation to bypass their armor and Evasion.

In practice, it is unlikely for her to ever apply enough of them to stun her target without the help of her active. In a normal ARSMG, ADS will be accompanied by another AR, who has the same targeting as ADS's, killing whichever they target before ADS has the chance to get 5 stacks of corrosion. Even against tankier enemies, ADS requires high RoF in order to apply her stacks quicker, a difficult task to achieve without running a RoF HG, who instead is likely to overcap the partner AR's RoF. Unfortunately, in order to proc her passive against regular mobs, ADS would have to rely on her skill most of the time.

As a crowd-control AR, ADS is Specialist and optional. Her ability to lock down a specific target is not something you can find in an AR, but sacrificing a DPS slot on the team for her utilities is far from ideal, especially when you can find similar utilities from SMGs as well.