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|HP||61 → 121x5|
|DMG||19 → 55|
|ACC||7 → 57|
|EVA||6 → 46|
|RoF||50 → 75|
|Initial CD: 4s|
|Extreme Shooting: Passive: Increase Damage by 12% at the start of battle. This buff gradually decays by 4% every 2s, and is completely removed after 6s. The buff will refresh itself every 10s.
Active: Sacrifice 0% of accuracy to increase Rate of Fire to a fixed 150 for 5s.
- Unmatched RoF during skill
- Excellent tile coverage
- Tiles buff AR and SMG
- Ability to focus fire unlike AUG
- Tile buff values not very high
- Collab Locked doll
collab. Interestingly she is carrying an , and shares some of ’s strengths and weaknesses in herself.is a doll coming from the Gunslinger Girls
In terms of DPS, ’s active skill is essentially identical to 's with one critical difference: ’s skill has the ability to concentrate fire compared to ’s random spraying to enemies. This makes a much more consistent AR to use than .
FP buff of 12% which decays over time, and this means that her DPS should be solid in a short battle. However as time goes on and her passive FP buff starts to decay, her DPS would also drop, letting 's poor skill uptime catch up to her and making her overall DPS lower than that of standard ARs.also has a passive skill which grants her an initial
DPS is still higher than that of , even though ’s skill lasts longer (7s compared to ’s 5s). This is mostly due to ’s passive skill buff giving her free FP. ’s better uptime is not sufficient to let her catch up to ’s DPS.'s overall
Overall, meta ARs since she is not suited for sustained battles - the typical use case for ARs. 's skill is also not good enough for her to deal enough damage to compare to other meta ARs such as and . She is Optional.can be considered a direct upgrade to , however this does not mean that she can compete with most