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|HP||32 → 63x5|
|DMG||11 → 29|
|ACC||8 → 58|
|EVA||12 → 87|
|RoF||42 → 61|
|Initial CD: 6s|
|Firepower Suppression: Decrease all enemies' damage by 25% for 8s.|
- High base Evasion
She's one of the few HGs dolls that sports a Firepower suppression skill (the other one being Nagant Revolver) the difference for her though is that her skill doesn't focus more toward night time unlike Nagant (35% during the night, 20% in the daytime for Nagant). She features a really high Accuracy buff that covers 2 of the backline MGs and one shotgun which makes it useful if you want to allow MGs to equip VFLs during Day. The usefulness of being able to do this is kind of moot though as it's way too much Accuracy and there's no damage to speak of, making or a better choice if you're strictly looking for a buffer. The Evasion is nearly useless as most SGs have relatively low base Evasion in the first place.
Her skill is really what seperates her. She's one of two HGs that have Firepower suppression in the first place and there can be instances where you would want damage suppression for your SGs. While the extra 5% and 3s Glock has over Nagant in the daytime is nothing to scoff at, it is a waste when Glock has a worse Tile buff than Nagant. If your use case scenario happens to really want more damage suppression which you'll find is less than .1% of fights for MGSG then sure you can pick her up, but Nagant can fill the same role and arguably with better tile buffs. It's really hard to justify investing in Glock unless if you have a fight in mind and you know she'll be more efficient than Nagant or you know you definitely require the effect of two damage down debuffs in order to survive.
I won't write her off as bad but she's a hard sell when you've got a really specific role and a competitor that's more versatile and stronger for general purpose. Niche/Not Recommended.