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Self-Buff FPSelf-buff RoF
Rate of Fire +15%
|HP||127 → 130x5|
|DMG||50 → 51|
|ACC||46 → 48|
|EVA||43 → 45|
|RoF||75 → 76|
|Initial CD: 4s|
|Damage Focus T: Increase self damage by 75% for 10 seconds|
|Arclight Contract: When Firepower Focus T activates, increase the evasion of those on her tile buffs by 25% for 5.0 seconds. For every T-doll on her tile buffs during the passives activation, G36 gets 10% rate of fire for 5.0 seconds (Stacks twice).|
mod plays heavily on her strength of buffing offtanks while maintaining superior FP on her own side. She gets a much needed upgrade on her first skill, matching that of , while also receiving amazing utility via her MOD2 skill.'s
Her MOD2 skill revolves around mainly supporting the frontline, while giving herself a pretty neat amount of RoF. Her MOD2 skills has a slight hint of 's and 's, but with a much better uptime, with an FP buff and a similar uptime on RoF (even though it's lower in value). The combination of her tiles paired with the Evasion buff for the frontline however comes into play very often. Having almost everything covered for your frontline offtank aside from Accuracy, provides great buffs for SMGs such as or JS9. 25% EVA, while not very high, is pretty good considering that you're bringing 2 DPS ( + offtank) which synergize with each other well, as compared to having to bring something like + + HG/Accuracy buffing AR. In addition, she does have the benefit of buffing the maintank, further increasing the surivability of the team. Unlike , she doesn't neglect her own DPS either while providing the Evasion buff for SMGs as an offtank buffer AR. She also offers much more versatility with the pure simplicity and effectiveness of FP/RoF as compared to , who focuses on bursting with multiple shots, occasionally having issues with higher armor targets.
However, RoF till level 120 which brings her up to 76. While they don't differ when buffless, most offtank RoF tiles that buffs AR can't be fully utilized with 75 RoF. An example would be and 's tiles. With 75 RoF, she'd require 19% to go from 19 frames to 16 frames and 26% to go to 15 frames. With 76 however, she only needs 18% and 24% respectively. Minmaxers should take note of this aspect when upgrading .suffers having 75
Overall, she earns a "Recommended" status. The utility and versatility of her MOD is good in majority of the circumstances ARSMG are used in and she doesn't have any noticeable flaws, but she doesn't bring anything new to the team either.