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M99
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★★★★★
M99
Charged Shot
Buffs HG
Cooldown -18%
Cooldown -18%
HP | 44 → 88x5 (440) |
DMG | 52 → 157 |
ACC | 9 → 81 |
EVA | 4 → 32 |
RoF | 21 → 32 |
Armor | - |
Clip | - |
Crit | 40% |
Speed | 7 |
Not Recommended |
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Initial CD: 8s |
CD: 9s | |
Steady Shot: Start to charge after skill cooldown. Increase charges by 1 stack every second, 7 stacks maximum. Tap the skill to aim for 1.5s, remove all charges and deal 3.4x - 8x to the furthest target depending on the number of stacks. |
Pros
- Very high base FP
Cons
- Low base RoF
- Very long initial CD
- Charge shot not optimal for general usage
Analysis
M99 fills the role of a sure-hit RF with her skill. Unfortunately, this is a highly competitive role where many other RF perform better, so M99's comparatively long initial CD of 8 seconds and lackluster damage at low stacks makes her far from being a good pick.
M99 is niche and Not Recommended. For more details, you can read NTW-20RF's analysis.