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Quad legged mech that first makes its appearance in 1-4N. These Quadropods are not only armored, but have a large amount of HP and damage to boot. Interestingly, they also have a small dodge stat as well. RFs or MGs with AP Rounds can take care of them easily, though well prepared ARSMG teams can also be strong enough to take them out. For more information on this enemy and others, check out GFC's Enemy Analytic on the right!