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Main objective for victory in some maps requires you to establish a supply line from your Command HQ to the designated supply point. This requires you to establish a route by capturing nodes between the two points and holding the established route for a certain number of turns, once you reach the number of turns needed, the mission will end in your victory. If at any point the route is “cut” by losing a node via enemy capture, the turn count will reset. Multiple paths between the Command HQ and the Supply point do not make the count decrease faster, but do offer more “chances” and tactical options, since as long as there is one route between both points, the turn count will decrease.