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Self-buff RoFSelf-Buff FP
|HP||127 → 253x5|
|DMG||14 → 37|
|ACC||2 → 12|
|EVA||2 → 12|
|RoF||18 → 26|
|Armor||3 → 21|
|Initial CD: 8s|
|Puppet Trick: Passive: When there is an enemy unit within a 2 unit distance, switch to using a bayonet to deal 2x damage to the nearest target. In this state, no ammo is consumed and Rate of Fire increases by 50%. If there are no enemy units within a 2 unit distance, increases maximum hit targets by 1.
This passive will not take effect when Slug ammo is equipped.
Active: Increase damage by 80% and movement speed by 6 for 8s.
- Deals relatively high damage for an SG
- Good tile buff and coverage
- Subpar armor
- Collab-locked doll
Rate of Fire, if any enemy unit gets within 2 units range of her. This significantly increases her damage output as an SG, especially since 's melee attacks do not consume ammo. The active component of 's skill further increases her damage by 80% and grants some movement speed, which can help get in range of enemies to activate her passive.'s skill “Puppet Trick” has a passive component that lets her melee enemies for double damage at 50% increased
Therefore there is the potential for DPS SG out there, but since SG base stats are inherently less than other classes, will have a hard time reaching the same DPS levels as standard AR/RF units. Especially the poor Accuracy hindering her to deal damage to even enemies with low Evasion. Also note that her bayonet won't activate if she is equipped with slugs, so you cannot buff her FP via this route.to be one of the best