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Type64

From Girls' Frontline Analysis
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★★

Type64

Texo.png


Ammo hp.png


Suppressor.png

Main TankCrowd Control

Buffs AR
Rate of Fire +20%
HP 88 → 176x5
(880)
DMG 11 → 27
ACC 2 → 11
EVA 9 → 65
RoF 65 → 93
Armor -
Clip -
Crit 5%
Speed 12
Optional
Initial CD: 5s
CD: 16s
Stun Grenade: Launch a stun grenade that stuns enemies within a radius of 2.5 yards for 3.2s.

Pros

Cons

Analysis

Type64SMG introduces herself as a feminine girl, having traits of being quiet, polite, tea-loving, and weak at athletic merits. A usable but all the while replaceable budget maintank SMG, who doesn't offer anything special in particular.

She has a high HP pool of 880 and a mediocre base Evasion stat of 65, which is sound by 2★ SMG standards. This means she has lower HP but higher Evasion than her fellow 2★ flash SMG, M38SMG, while having very similiar stats with Spectre M4SMG with the only difference being a marginally higher Evasion stat and a 20% RoF tile buff instead of a 20% FP tile buff.

Having a defensive skill, she would be more suited for a maintank SMG role. Flashbang is a good defensive skill for general content, yet ineffective against bosses. Its initial CD is also quite long, as with any other flashbang SMGs. However, her buff tile coverage is lackluster, only buffing the AR directly behind her, which is usually seen for offtank SMGs. Maintank SMGs should have better tiles, which Type64SMG lacks.

Optional for early game, but as with many of the other 2★ SMGs, replace her when you get better SMG(s) like IngramSMG or the UMP sisters.