Welcome to GFLAnalysis!

If you would like a wiki editor account, please join the Discord and
ping @Council of Analytics in #moderation_centre with your request.


From Girls' Frontline Analysis
Jump to navigation Jump to search
This page contains changes which are not marked for translation.




Ammo hp.png


Main TankCrowd Control

Buffs AR
Damage +20%
HP 97 → 194x5
DMG 13 → 32
ACC 2 → 12
EVA 10 → 70
RoF 63 → 88
Armor -
Clip -
Crit 5%
Speed 12
Initial CD: 5s
CD: 16s
Stun Grenade: Launch a stun grenade that stuns enemies within a radius of 2.5 yards for 4.5s.




Type79SMG is a fairly traditional 5★ maintank with balanced stats spread, a flashbang and decent tiles..

Type79SMG's HP is fairly high among maintanks. On the other hand, her Evasion is on the lower end, but still servicable. She offers one of the better tile buff out there. 20% of much needed FP to ARs is always good. Unfortunately she only covers two tiles, making her less than ideal when supporting 3 ARs, but otherwise does just a fine job in a 2 AR comp. Type79SMG also comes with a flashbang, and is one of the two viable maintanks with it alongside UMP9SMG. As a 5★, the stun duration is a direct upgrade over the 4★ UMP9SMG. Unlike UMP9SMG however, Type79SMG's tile buff of 20% FP is often more potent than 12% RoF.

As a flashbang SMG, she also shares the same strengths and weaknesses with other flashbangers. Flashbang is deadly especially when it nullifies a large group of enemies, or when it stuns an elite such as a Manticore. This is very apparent when mobs are heavily escorted with tanks like Scouts and Guards, even more so at night where Scouts are extra annoying to take down quickly (Defense Drill) and Manticores are as deadly as bosses. Of course, the flashbang comes with its many weaknesses as well. With a cooldown of 5s and an added throwing time of approximately 2s, it takes a long time to get the stun out into the fight. Type79SMG is bound to take damage as she does not have the smoke to slow the enemies down and buy more time for ARs like UMP45SMG, nor the short cooldown Evasion buff and damage debuff of RO635SMG to minimize damage taken. It is not uncommon to see her unable to throw her flashbang due to short battles, or for her flashbang to only hit a couple of enemies due to most have already been killed. On top of that, flashbang has no effect on bosses. Running a flashbang SMG against bosses would just be running a meatshield with no skill to use. This restricts her to be best used against regular mob and elite battles that are difficult and long enough for flashbang to be useful.

Although Type79SMG isn't a must-use option like UMP45SMG and RO635SMG are as maintanks, she certainly has her merit. Having a flashbang SMG to field is very useful at times, and her performance in general is very good as is. Recommended.