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Type95
★★★★★
Type95
Self-Buff FP
Damage +10%
Evasion +18%
HP | 58 → 116x5 (580) |
DMG | 20 → 55 |
ACC | 7 → 52 |
EVA | 6 → 46 |
RoF | 48 → 71 |
Armor | - |
Clip | - |
Crit | 20% |
Speed | 10 |
Optional |
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Initial CD: 2s |
CD: 16s | |
Damage Focus T: Increase damage by 50% for 15s. |
Pros
- Very low initial CD with incredible skill uptime
Cons
- Low base RoF
- Poor tile placement
- Weaker multiplier compared to other self-buffers
Analysis
One of the two ARs with the shortest initial CD, the other one being her sister, Type97AR.
The sisters are among the few ARs with high early DPS, making them good at clearing close-spawning enemies, or at least in theory they are. Type95AR has too low RoF for her role, leading to ineffective wave clearing. Her tile buff, while giving desirable Evasion, has a rather awkward tile placement that forces her to be placed on tile 7, where an offtank-buffing AR usually resides.
Type95AR's self-buff is weaker than other ARs' as a trade-off to her very low initial CD and almost passive-like uptime. The fast skill activation does lead to her strength in short battles, but the weak multiplier is ultimately her downside. She cannot scale as well with other buffs due to her low multiplier. Other ARs with higher multiplier could easily catch up to her once their skill is popped. While her special equipment helps with this front, 5 extra FP is not enough to really let her compete with other FP ARs.
Type95AR is not bad, but for the cost of a 5★, what she provides isn't sufficient, rendering her mostly Optional.