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Main TankCrowd Control
Rate of Fire +12%
|HP||88 → 176x5|
|DMG||10 → 26|
|ACC||2 → 14|
|EVA||10 → 76|
|RoF||60 → 87|
|Initial CD: 5s|
|Stun Grenade: Launch a stun grenade that stuns enemies within a radius of 2.5 yards for 4s.|
Aside from her arguably better assets, UMP9 doesn't perform nearly as well as her sister for a maintank. That's not to say she's bad, though. With well rounded stats, tiles fitting for a maintank and a defensive skill, UMP9 is the benchmark of 4★ maintanks. Speaking of 4★, being one also means she is a common SMG to be found, making her a very beginner-friendly T-Doll for those who would like to graduate from using budget 3★.
Unfortunately, while being regarded as one of the better maintanks in the past, UMP9 has not aged as well as her sister. Flashbang is a flawed skill due to its long initial cooldown, its unreliability as with any throwable and its ineffectiveness against bosses (read 's analysis for info on flashbangs). The new SMGs added into the game after launch can easily replace her by taking advantage of her flawed skill and come with more suitable, low cooldown skills that are more reliable and work on bosses. She is no longer the go-to and is only viable when her flashbang is necessary.
Despite the flaws in her skill, UMP9 is a servicable, easy-to-obtain and easy-to-use maintank. Recommended.